Daha Zeki Yapay Zeka
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Daha Zeki Yapay Zeka
- Kod:
.::Scripted by Antimattergames::.
:plralive=0:state=0,animate=1
:state=0,plrcanbeseen:state=1
:state=0,noiseheard=400:rotatetoplr,state=1
:state=0,shotdamage=1:rotatetoplr,state=1
:state=1,ifweapon=1,plrcanbeseen:rotatetoplr,settarget,useweapon,rundecal=6
:state=1,ifweapon=0:state=2,setframe=6
:state=1,shotdamage=1:state=3,setframe=3
:state=1,plrdistfurther=400:rotatetoplr,state=4,setframe=2
:state=1,plrcannotbeseen:state=5
:state=1,healthless=30:state=4,setframe=2
:state=1,plrdistfurther=400,plrcannotbeseen:state=0
:state=1,plrdistwithin=100:state=6
:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon,sound=audiobankgunsreload.wav
:state=3:incframe=3
:state=3,random=1:rotatetoplr,strafe=90,rotatetoplr
:state=3,random=1:rotatetoplr,strafe=-90,rotatetoplr
:state=3,frameatend=3:animate=1,state=1
:state=4:incframe=2
:state=4:movefore=8
:state=4,frameatend=2:animate=1,state=1
:state=5,random=1:rotatey=65,state=4,setframe=2
:state=5,random=1:rotatey=-65,state=4,setframe=2
:state=5,plrdistwithin=200:rotatetoplr,state=1
:state=5,noiseheard=500:rotatetoplr,state=1
:state=5,shotdamage=1:rotatetoplr,state=1
:state=6,random=1,rateoffire:plraddhealth=-12
:state=6,random=2,rateoffire:plraddhealth=-14
:state=6,random=3,rateoffire:plraddhealth=-16
:state=6:state=1
.::Scripted by Antimattergames::.
Ate? Edilince Aç?lan Kap?
;Artificial Intelligence Script
;Header
desc = Shoot to open door
;Triggers
:state=0,shotdamage=1:state=1
:state=1:incframe=0
:state=1,frameatend=0:state=2,coloff
;End of Script
Karakterin Size Can Eklemesini sa?lar
;Artificial Intelligence Script
;By Billy Robinson AKA Nue B.
;Brobinson317@sbcglobal.net
;Header
desc = Follow Waypoints (if available) or stands idle, When plr approaches prompts to restore health
;Triggers
:state=0:hudreset,hudx=50,hudy=65,hudimagefine=gamecore\huds\wait1small.dds,hudname=wait1,hudhide=1,hudmake=display,state=10
:state=10,plrdistwithin=80:hudshow=wait1,state=11
:state=11:timerstart,state=12
:state=12,timergreater=1500:hudunshow=wait1,state=13
:state=13:hudreset,hudx=50,hudy=65,hudimagefine=gamecore\huds\wait2small.dds,hudname=wait2,hudhide=1,hudmake=display,state=14
:state=14,plrdistwithin=80,timergreater=2000:hudshow=wait2,state=15
:state=15,timergreater=5000:hudunshow=wait2,state=16
:state=16,plrdistwithin=80:rotatetoplr,waypointstop
:state=16,plrdistwithin=80,timergreater=6500:activate=2
:state=16,activated=2:state=2
:state=2:activate=0,plraddhealth=500,plrsound=audiobank\items\healthup.wav,state=3
:state=3,activated=0,plrdistfurther=100:animate=2,waypointstart,state=10
:waypointstate=0:animate=2,waypointstart
:waypointstate=3:animate=2,waypointnext
:waypointstate=4:animate=2,waypointrandom
:waypointstate=5:animate=2,waypointreverse
:random=20:rotateheadrandom=65
;End of Script
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